How many frames are in 10 seconds at 60 fps?
600 frames
10 seconds of 60 fps footage holds exactly 600 frames. Frame numbering starts at zero, so they run from frame 0 to frame 599 — timecode 00:00:00:00 through 00:00:09:59.
How that is worked out
frames = seconds × fps
10 × 60 = 600 frames
Worth knowing
- The count scales with the clip: 5 seconds is 300 frames and 20 seconds is 1,200 frames.
- Each frame holds the screen for 16.667 ms at 60 fps, so trimming a single frame changes the running time by that much.
- The frames field of the timecode runs 00 to 59 before the seconds field moves, so the count ends at 00:00:09:59 rather than at a round number.
- Counting 600 timecode labels at 59.94 fps instead takes 10.010 real seconds, because that rate is 60 slowed by 1000/1001. Read the other way round, a real 10 seconds at 59.94 fps holds 599 frames.
10 seconds at every standard frame rate
| Frame rate | Frames | Frame duration | Last frame |
|---|---|---|---|
| 23.976 fps | 240 | 41.708 ms | 00:00:09:23 |
| 24 fps | 240 | 41.667 ms | 00:00:09:23 |
| 25 fps | 250 | 40 ms | 00:00:09:24 |
| 29.97 fps | 300 | 33.367 ms | 00:00:09:29 |
| 30 fps | 300 | 33.333 ms | 00:00:09:29 |
| 50 fps | 500 | 20 ms | 00:00:09:49 |
| 59.94 fps | 599 | 16.683 ms | 00:00:09:58 |
| 60 fps — this page | 600 | 16.667 ms | 00:00:09:59 |
Durations here are real seconds. Over 10 seconds the 1000/1001 NTSC slowdown is too small to change the count — 23.976 fps holds the same 240 frames as 24 fps — but the gap grows to a full frame within a minute.
Nearby durations at 60 fps
| Duration | Frames | Last frame |
|---|---|---|
| 2 seconds | 120 | 00:00:01:59 |
| 3 seconds | 180 | 00:00:02:59 |
| 5 seconds | 300 | 00:00:04:59 |
| 10 seconds — this page | 600 | 00:00:09:59 |
| 15 seconds | 900 | 00:00:14:59 |
| 20 seconds | 1,200 | 00:00:19:59 |
| 30 seconds | 1,800 | 00:00:29:59 |
Need it for other values?
Turn an HH:MM:SS:FF timecode into a total frame count at your project frame rate.